In an interview with Rock Paper Shotgun, reported by Dexerto and others, former Rockstar North technical director Obbe Vermeij suggested someone could use AI to convert the PS5 version of GTA 6 into a working PC build. The result “won’t be as good as their effort, but it could still also hurt their sales,” he said.
His bigger point was strategic. Rockstar has historically released PC versions long after console launches: GTA V reached PC about 18 months after its first console release. If AI makes an unofficial port realistic, waiting that long could cost real money, which might push Rockstar to release its official PC version sooner.
This is a prediction from an experienced developer, not inside knowledge of Rockstar’s plans, and there is no evidence that a working AI port exists.




